Caverns in Unity Progress

Unity 2012-02-03 05-12-39-69
January 16th, 2012
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I’ve been re-creating the caverns in Unity, and it’s actually beginning to look better than the original 3D styleframe. I tried some of the new Unity 3.5 features such as tone-mapping and HDR/bloom, the new particle effects will improve this scene even more as we add small glowing creatures to help you find your way.

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